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20.03.2019

Blockchain for learning innovation

Blockchain for learning innovation
Blockchain technology is one of the hottest topics of recent times; its applications are no longer limited to the financial sector alone and have become increasingly evident within worlds that are closer and closer to that in which we live. One example is its application in the field of education, and the central role that it’s starting to play, together with Open Badges.   In order to better understand this topic, an initial definition taken from the “Corriere della Sera” n...
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18.09.2018

Two new values for the Skilla Manifesto: Connecting Minds and Training as Social Responsibility

Two new values for the Skilla Manifesto: Connecting Minds and Training as Social Responsibility
As already highlighted by Alessandro Pollini in one of his articles: “A Manifesto establishes the identity profile of a company, and simultaneously lays out its vision and mission. For example, Skilla’s Manifesto establishes the principles that inspire every action within the company, resulting in a product that can be identified and attributed to the producer itself. When these principles guide the work of everyone, the group, and the entire organisation, the Manifesto not only becomes ...
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17.05.2017

Compulsory training: is it possible to create eLearning courses that aren’t sleep-inducing?

Compulsory training: is it possible to create eLearning courses that aren’t sleep-inducing?
In large organisations of all industries, compulsory training typically regards the subject of health and safety, training on Privacy Law and on Legislative Decree 231 (Administrative liability for illegal acts). Various constraints, due both to the nature of the content and to certain requirements of the regulation itself, mean the courses sometimes have a duration of more than 4 hours. Consequently, one of the most frequent complaints by participants is the length and, therefore, “sluggishness&rd...
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27.04.2017

5 tips to start a company training project involving gaming dynamics

5 tips to start a company training project involving gaming dynamics
  The best way to learn something is by having fun. Albert Einstein thought as much... so how can we disagree?   Gaming dynamics are beginning to spread in the field of digital corporate training. This is also demonstrated by the figures from the second edition of exploring eLearning, the national eLearning event on innovation, held on 1 and 2 December 2016, involving 180 companies at the Officine del Volo in Milan. Altogether, 420 HR managers and trainers participated in the event. One of t...
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